Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
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This is the complete list of members for kn::ConfigManager, including all inherited members.
get_bool_value(const std::string_view &key) const | kn::ConfigManager | |
get_instance() (defined in kn::ConfigManager) | kn::ConfigManager | static |
get_int_value(const std::string_view &key) const | kn::ConfigManager | |
get_real_value(const std::string_view &key) const | kn::ConfigManager | |
get_sections() const | kn::ConfigManager | |
get_value(const std::string_view &key) const | kn::ConfigManager | |
load_config(const std::filesystem::path &file_path) | kn::ConfigManager | |
parse_blank(const std::string_view &line) | kn::ConfigManager | protectedvirtual |
parse_comment(const std::string_view &line) | kn::ConfigManager | protectedvirtual |
parse_key_value(const std::string_view &line) | kn::ConfigManager | protectedvirtual |
parse_line(const std::string_view &line) | kn::ConfigManager | protectedvirtual |
parse_section(const std::string_view &line) | kn::ConfigManager | protectedvirtual |
~ConfigManager()=default (defined in kn::ConfigManager) | kn::ConfigManager |