Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
 
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ghi_interface.hpp
1/**************************************************************************/
2/* ghi_interface.hpp */
3/**************************************************************************/
4/* This file is part of: */
5/* Knoodle */
6/* https://knoodlegraph.org */
7/**************************************************************************/
8/* Copyright (c) 2025 Knoodle contributors (vide AUTHORS.md) */
9/* */
10/* Permission is hereby granted, free of charge, to any person obtaining */
11/* a copy of this software and associated documentation files (the */
12/* "Software"), to deal in the Software without restriction, including */
13/* without limitation the rights to use, copy, modify, merge, publish, */
14/* distribute, sublicense, and/or sell copies of the Software, and to */
15/* permit persons to whom the Software is furnished to do so, subject to */
16/* the following conditions: */
17/* */
18/* The above copyright notice and this permission notice shall be */
19/* included in all copies or substantial portions of the Software. */
20/* */
21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
28/**************************************************************************/
29
30#pragma once
31
32#include <cstdint>
34
35namespace kn {
36struct GHIDesc {
37 uint8_t enable_validation_layers : 1;
38 uint8_t enable_sample_anisotropy : 1;
39 uint8_t use_shader_float_64 : 1;
40};
41
42class IGHI {
43 public:
44 virtual ~IGHI() = default;
45
46 /**
47 * Initialize the GHI.
48 * @param[in] desc The description of the GHI.
49 * @return True if the GHI was successfully initialized, false otherwise.
50 */
51 virtual bool initialize(const GHIDesc* desc) = 0;
52
53 /**
54 * Shutdown the GHI and release all its resources.
55 */
56 virtual void shutdown() = 0;
57};
58} // namespace kn
Definition ghi_interface.hpp:42
virtual void shutdown()=0
virtual bool initialize(const GHIDesc *desc)=0
Definition ghi_interface.hpp:36