Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
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This is the complete list of members for kn::GHIDesc, including all inherited members.
enable_sample_anisotropy (defined in kn::GHIDesc) | kn::GHIDesc | |
enable_validation_layers (defined in kn::GHIDesc) | kn::GHIDesc | |
use_shader_float_64 (defined in kn::GHIDesc) | kn::GHIDesc |