Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
|
#include <ghi_manager.hpp>
Public Member Functions | |
GHIManager (const GHIManager &)=delete | |
GHIManager & | operator= (const GHIManager &)=delete |
KN_GHI_API IGHI * | create_ghi (const std::string_view &hint="") |
IGHI * | get_ghi () const |
Static Public Member Functions | |
static KN_GHI_API GHIManager & | get_instance () |
Managers the graphics hardware interface.
|
static |
Get the GHI manager instance.