|
Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
|
This is the complete list of members for kn::PoolAllocator< T >, including all inherited members.
| allocate() (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | inline |
| deallocate(T *ptr) (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | inline |
| operator=(const PoolAllocator &)=delete (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | |
| PoolAllocator(const PoolAllocator &)=delete (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | |
| PoolAllocator(size_t blockCount) (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | inline |
| ~PoolAllocator() (defined in kn::PoolAllocator< T >) | kn::PoolAllocator< T > | inline |