Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
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Public Member Functions | |
PoolAllocator (const PoolAllocator &)=delete | |
PoolAllocator & | operator= (const PoolAllocator &)=delete |
PoolAllocator (size_t blockCount) | |
T * | allocate () |
void | deallocate (T *ptr) |