Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
 
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kn::PoolAllocator< T > Class Template Reference

Public Member Functions

 PoolAllocator (const PoolAllocator &)=delete
 
PoolAllocatoroperator= (const PoolAllocator &)=delete
 
 PoolAllocator (size_t blockCount)
 
T * allocate ()
 
void deallocate (T *ptr)
 

The documentation for this class was generated from the following file: