Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
 
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kn::VulkanGHI Class Reference
Inheritance diagram for kn::VulkanGHI:
kn::IGHI

Public Member Functions

KN_VULKAN_API bool initialize (const GHIDesc *desc) override
 
KN_VULKAN_API void shutdown () override
 

Member Function Documentation

◆ initialize()

bool kn::VulkanGHI::initialize ( const GHIDesc desc)
overridevirtual

Initialize the GHI.

Parameters
[in]descThe description of the GHI.
Returns
True if the GHI was successfully initialized, false otherwise.

Implements kn::IGHI.

◆ shutdown()

void kn::VulkanGHI::shutdown ( )
overridevirtual

Shutdown the GHI and release all its resources.

Implements kn::IGHI.


The documentation for this class was generated from the following files: