Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
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This is the complete list of members for kn::os::Library, including all inherited members.
get_function(const char *name) const (defined in kn::os::Library) | kn::os::Library | inline |
get_os_handle() const | kn::os::Library | inline |
get_path() const | kn::os::Library | inline |
is_loaded() const | kn::os::Library | inline |
Library(const Library &)=delete (defined in kn::os::Library) | kn::os::Library | |
operator bool() const (defined in kn::os::Library) | kn::os::Library | inlineexplicit |
operator=(const Library &)=delete (defined in kn::os::Library) | kn::os::Library | |
os (defined in kn::os::Library) | kn::os::Library | friend |
~Library() (defined in kn::os::Library) | kn::os::Library | inline |