Knoodle
Knoodle is a Free Open-Source alternative for graph-based texture designers. It is a tool for creating procedural textures using a node-based graph editor. It is designed to be easy to use, to be able to create complex textures with a minimum of effort, and to be pluggable to any game engine and front-end.
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▼ source | |
▼ core | |
▼ config | |
config_manager.hpp | |
▼ log | |
log.hpp | |
▼ math | |
kn_math.hpp | |
▼ memory | |
heap_allocator.hpp | |
pool_allocator.hpp | |
stack_allocator.hpp | |
▼ os | |
os.hpp | |
common.hpp | |
kn_assert.hpp | |
string_utils.hpp | |
▼ engine | |
engine.hpp | |
▼ ghi | |
▼ null_ghi | |
null_ghi.hpp | |
ghi_definitions.hpp | |
ghi_interface.hpp | |
ghi_manager.hpp | |
▼ vulkan_ghi | |
vulkan_ghi.hpp | |
knoodle_version.hpp |